Hello! I’m trying to make a game in Desmos and one of the things I’m struggling with is using the “in-game” time to make actions occur every 10 ms, for example.
Here is the graph:
I’m not really sure if this is even possible, but any ideas would be a great help.
It looks to me that you already know how to do it …
here’s a variation on how to update something every 10^p ms
I’m not sure this helps … just some ideas: https://www.desmos.com/calculator/bo5afdh4q1
you cannot guarantee that the updates will be exactly every 10 ms