Actions and Time Tickers

Hello! I’m trying to make a game in Desmos and one of the things I’m struggling with is using the “in-game” time to make actions occur every 10 ms, for example.

Here is the graph:

I’m not really sure if this is even possible, but any ideas would be a great help.

It looks to me that you already know how to do it …
here’s a variation on how to update something every 10^p ms
I’m not sure this helps … just some ideas:
https://www.desmos.com/calculator/bo5afdh4q1

you cannot guarantee that the updates will be exactly every 10 ms

Yeah cause your computer might run Desmos at slower fps, depending on how complex the graph is and what the specs of your computer are