Hi, I’m trying to recreate some Geogebra activities in Desmos that represent the Cavalieri Principle.
So far I’ve been able to come up with this.
I’m trying to recreate something similar to this and this.
However, I’m not sure how to go about simulating the Geogebra stamping effect that is allowing the slices to be affected by speed of movement and to build up over time and not disappear. Any thoughts on whether something like this would be possible to do with Desmos would be appreciated.
Thanks!