I'm wondering about CL and Geometry component

Is there anything new regarding sinks and sources for Geometry? I’m working on trajectories involving altitudes of parallelograms and triangles and want to show/hide segments.

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Nothing new, sorry Jeff

Been a while on this one! Can’t we get even some basic sources and sinks? Like a geometryState source to use with a graphLayer type method for geometry? That way kids could develop complex constructions through multiple screens. Really limiting without this!