Feedback / Playtest my 3d game

I didn’t do anything … I just let the plane go and it found a path where it never collides with buildings … I finally closed the tab when it reached 890 …

I think that when it reaches a certain speed it is very difficult that the collision detection algorithm detects any collision …

I’m going to see at what speed it breaks and cap it at that as long as it isn’t capped too low, I believe the reason why is because the arrow goes so fast it completely steps over some obstacles in a frame