nextNavigationTarget and "step"

Found a couple new additions to the Screen component CL api, among them:

nextNavigationLabel, hideBackButton, hideNextButton, navigateAutomatically, nextNavigationTarget, preventNextNavigationReason

So far I’ve been using what’s available to do some Choose Your Own Adventure types of Activity navigation, but there’s a critical part missing I think would be very powerful as it sounds like it would allow linking to different screens automatically through the CL:

nextNavigationTarget

Desmos says it “expects a step but got a string”, so what’s a “step” and how should it be expressed?

These sinks are used for an internal feature to support the curriculum. They’re not currently publicly available, though that may change as has happened with many features.

Thanks for that.

Some do work as-is though, and thanks for that too - if I’ve found a bug for one of them, just file it under the Bugs section here i guess?